Batman Begins

Electronic Arts

19.07.2005, 17:56, Text: Shelbono “Barracuda” del Monte a.k.a. Si, Shelbono “Barracuda” del Monte a.k.a. Si

PS2, Xbox, GameCube, GB Advance

Genre: Beat'em up

Story: In this game you take on the movie role of Bruce Wayne a.k.a. Batman. You fly off in the Himalayas in your fancy jet plane made of gold where you met your mentor Ducard, the character that is voiced by Liam Neeson. He trains you in the deadly arts of ninja but then when you finally learn all you need to learn about how to be a ninja in what took me ten minutes (wish I could learn German that fast!), Ducard gets all weird and tells you to kill someone but you're like ... \"WHAT UP WIT DAT YO?\" So you kung fu your mentor ass and his ninja posse just because you did not want to hurt some poor thief in a cage.

Talk about priorities. So you save the thief along with your half dead mentor and he shows you a way out to make it in time for your jacuzzi back in Gotham City. Yes, please, more champaign! After the fun, you decide to towel off to unlock to mysteries behind this drug trafficking scheme that involves Mr. Falcone, the brains behind this operation but as the plot thickens, you soon discover that the crime lord has an even bigger bad ass to answer to. What evil villain is even Mr. Falcone afraid off?

Handling: As Batman, you get to unlock new and exciting gadgets such as grappling tools, batarangs that you can throw at objects to destroy and you eventually get this gadget that breaks into the camera system where you can see through the cameras view in a picture in picture screen. This also allows you to hear in on your enemy's conversation. In one of the levels, you even get to witness one of the bad guys dropping off the brown crocodiles at the pool. (There was no better way to say this.) Through your ninja training, you pick up stealth skills where you can sneak around enemies or come from behind them in a surprise attack to break the neck of your opponent. Most of your fights depend on hand to hand combat and so this leaves you with very little moves. It felt like every fight was the same pattern. Kick the guy in the balls for a low blow, karate chop him in the head and then finish with some weird ballerina style \"I'm too sexy for my pants, dance\" to kill the bad guy finally. Or if that doesn't work, he'll die laughing. True story.

Was bleibt: I did like how you can jump around from ledges to fences and swing across wires and chains. With the cape, this Mo-Fo can fly like a seeing bat if you hold on to the button long enough to get you to your destination. However, I didn't like how everything in the game felt as if it was prepared for you. All the place your are able to climb or jump around on was clearly indicated making it an ease to find your way around. This made the game way too easy to get through, a game in which seemed not to last very long in the first place. Mind you, in the games start up, I selected the easy mode ... because I suck, yes! But, still I am allowed this complaint. I get moody when the sun comes up before I even touch my bed sheets along with the feeling of a belly full of booze and nicotine.

Glanzlicht: The scare factor. You can strike fear in you enemies heart without even being seen. You just simply use your batarang weapon to throw at near by crates or structures to knock over or spill near enemies to send them into the world of fear.



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